Post by Admin on Sept 2, 2009 16:06:00 GMT -6
((As mentioned in the character template there are numerous Imperial Regiments. As such there will be different missions for each. Please pick a mission that is listed under you respected regiment and no other. There may be special situations in which two Imperial Guardsmen from different regiments will work together.))
Open Missions (005th Solstice Cavalry)
Hook Line and Sinker
(repeatable)
Regiment: 005th Solstice Cavalry
Required Rank: Trooper
Intel: Orks have suddenly made themselves apparent to the north of an outpost called Hooftop. Fortunately Imperial forces have isolated the incident and now wish to finish the battle in one swoop. In order to do so the 005th has been called in to flush out the Orks and into the posistioned heavy bolter teams that have bottlenecked the exit.
Planets: Solstice
Objectives:
(number of squads x amount in each squad)
Imperial Guardsmen Forces:
Ork Forces:
Mission Wargear (temporary): n/a
Reward: Hunting Lance
Open Missions (375th Gryphonne Recon)
Zombie Chicken
(repeatable)
Regiment: 375th Gryphonne Recon
Required Rank: Trooper
Intel: The forces of Chaos have always been a problem in the wastes of Gryphonne IV. Constantly turning to the darker powers for protection from the horrors of the fallout. Luckily Imperial forces have tracked down one such Cult that has risen to a substantial threat. In order to deal with the situation effectively they have dispatched a portion of the Gryphonne IV Recon Squadron. It is their first combat mission and it will set the stage for future successes.
Planets: Gryphonne IV
Objectives:
(number of squads x amount in each squad)
Imperial Guardsmen Forces:
Wasteland Cultist Forces:
Mission Wargear (temporary): n/a
Reward: Armoured Crewman Compartment
Open Missions (005th Solstice Cavalry)
Hook Line and Sinker
(repeatable)
Regiment: 005th Solstice Cavalry
Required Rank: Trooper
Intel: Orks have suddenly made themselves apparent to the north of an outpost called Hooftop. Fortunately Imperial forces have isolated the incident and now wish to finish the battle in one swoop. In order to do so the 005th has been called in to flush out the Orks and into the posistioned heavy bolter teams that have bottlenecked the exit.
Planets: Solstice
Objectives:
- Kill the Ork Warboss
- Sucessfully trick the enemy into the firing line.
- Destroy the Ork's 'big banner'.
(number of squads x amount in each squad)
Imperial Guardsmen Forces:
- Cavalry Command (1 x 5)
-close combat weapons + laspistols + (2) flamers- - Cavalry Group (2 x 10)
-close combat weapons + laspistols- - Heavy Weapons Squads (3 x 3)
-heavy bolters-
Ork Forces:
- Ork Warboss (1 x 1)
-choppa + shoota- - Choppa Boyz (2 x 15)
-choppas- - Grots (3 x 10)
-impomtue weapons-
Mission Wargear (temporary): n/a
Reward: Hunting Lance
Open Missions (375th Gryphonne Recon)
Zombie Chicken
(repeatable)
Regiment: 375th Gryphonne Recon
Required Rank: Trooper
Intel: The forces of Chaos have always been a problem in the wastes of Gryphonne IV. Constantly turning to the darker powers for protection from the horrors of the fallout. Luckily Imperial forces have tracked down one such Cult that has risen to a substantial threat. In order to deal with the situation effectively they have dispatched a portion of the Gryphonne IV Recon Squadron. It is their first combat mission and it will set the stage for future successes.
Planets: Gryphonne IV
Objectives:
- Silence the Apostate Cardinal
- Eliminate the Cult Completely
- Destroy the Cultist Shrine (optional)
(number of squads x amount in each squad)
Imperial Guardsmen Forces:
- Sentinel Command Squad (1 x 3)
- Sentinel Forward Team (2 x 5)
Wasteland Cultist Forces:
- Apostate Cardinal (1 x 1)
-laspistols + power weapon- - Cultist Fanatic (4 x 10)
-autoguns- - Cultist Blastmaster (5 x 1)
-missile launchers-
Mission Wargear (temporary): n/a
Reward: Armoured Crewman Compartment