Post by Kannon on Aug 27, 2009 20:30:37 GMT -6
Name: Warboss Grognok
Age: 56.
Appearance: Scouts have reported Warboss Grognok is at the height of ten feet tall, pictures of his footsteps seem to be craters, meaning he must weigh at least a ton. He has a piece of armor covering his jaw and armored horns on each side of his skull; and a real horn erupting from the center of his forehead, it is held in place by the metal of the helmet, it must be some kind of trophy. His black armor is extremely potent, the gauntlets showing many pointed ends for the specialty of 'smashing' his adversaries. A huge skull of some kind of beast hangs upon his shoulders, the wildlife must have been challenging due to how large it seems to be. He has blood red eyes, casting fear into his followers...They never say no.
Reports say he has robotic feet; the scouts were close enough to hear this piece of conversation.
"I tired of wearin' dese stoopid metal shoes, chop off me feet, and replace em with something bettah yah gits!"
He has tusks larger than most of his Horde, they call him the "Big'un". They also say he has many "Teefs", which would mean teeth. His chest is imprinted with his Horde's symbol and many other strange art designs; such as a long serpent sliding down to the beginning of his leggings, and the serpent head on the other side with its jaws opens. Blue paint is upon his cheeks, again his Horde symbol. His size and power is what makes him so deadly to the Imperium.
History
Intel can't recover much of this atrocity, but scouts have found some recent activity of this Ork. He and his Horde of orks are creating many more weapons upon Teft II. Thousands of Choppas are made a day for the increasing population of the Orks, and it worries the Imperium greatly. Not only does it have the heretics causing trouble, but these orks look as if they are preparing for some kind of movement. Though only a few Orks are really preparing, the others are wandering around killing anything that isn’t green.
We can’t say for sure as to why only a few are working and the others are playing around, Scout’s guess that it must be that they don’t have too many mechanics. This Warboss only rose recently, so it might be awhile before they get out into the system and cause havoc, perhaps we can destroy their ships before they even try. Every Marine and Imperial squad corpse is being dragged to the fortresses of these beasts, not even giving them a proper burial. We guess they are using their equipment to create their fleet, this can not be allowed. Every squad upon Teft II must be cautious, for every time we die not only do we lose men, but they gain weaponry.
Weapons
Big Choppa: Scouts report a weapon of terrible power, reaching the size of an Imperial Guardsman. It is able to slide through a group of the Guardsmen with ease, ripping them in half and sending bodies flying into the air. The scary thing is, he only holds it with his right hand…The other orks would even have trouble holding it with two hands. Staying out of his melee range is a good idea, though he has a very long reach with said axe. It has a huge blade on one side; the back has a sharp blade sticking outward to impale whomever he sees fit.
Shoota: The standard gun for the orks, usually held with two hands, one for the Warboss. His accuracy isn't very good, but it doesn't matter when he has bunch of bullets. Scouts report that he shot at a platoon of Imperial Guardsmen; he hit three out of twelve with it in different limbs of each one. This gun is still deadly no matter what his aim is, the amount of bullets make up for it. Be cautious.
-End of Archive.-